On August 12, Tencent Holdings released its second-quarter 2026 financial results. Total online gaming revenue reached 65.9 billion yuan, up 11% year-over-year, marking a return to double-digit growth overall. Domestic market revenue hit 47.3 billion yuan, a 17% increase from last year.
The growth was fueled by four core titles: Delta Force, VALORANT, VALORANT: Energy Action, and 洛克王国: World. Notably, both Delta Force and VALORANT hit all-time highs in average daily active users (DAU) during this quarter.
International market revenue reached 18.6 billion yuan, growing 4% year-over-year on a constant currency basis, primarily driven by Wuthering Waves and VALORANT.